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Mesh Morpher Wrapper with MH and DAZ Characters

  • May 26
  • 1 min read

Mesh Morpher's Wrapper just got enhanced. Control Points/Landmarks have been improved and now we can use them to guide our wrapping process more efficiently.


Rigid and Non-Rigid Fitting also received a lot of love and the accuracy of the wrapping process has been drastically improved overall.


We can use Mesh Morpher's Wrapper to deform our skeletal meshes into other meshes with different topology.


Here's a video showing how we can use Mesh Morpher Wrapper with MH and DAZ Characters to morph a Meta Human character into a Daz Character.





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